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Steppenwolfs is a faction in Crossout.

Elite Squad, executing the most dangerous operations far away from civilization. They have access to resources and technology of the Brotherhood. Can quickly change dislocation, moving over rough terrain. Prefer ranged combat and shooting from behind cover.

Overview[]

Steppenwolfs are one of the factions within the high powered organization of the Brotherhood, along with the Scavengers. Wolfs are an elite squad, carrying out dangerous missions in rough conditions, the punishing sword of the Brotherhood.

In the past Steppenwolfs were mostly military men. Later all kinds of Survivors sided with them, but the frame are still those who helped civilians in the harsh years right after the catastrophe. To this day Wolfs prefer using state-of-the-art works of military scientists and engineers in their crafts.

"Steppenwolfs" is one of the factions that make up the influential organization "Brotherhood". But if the Scavengers are the lowest caste in the Brotherhood to find resources, then the Wolves are an elite squad performing dangerous missions in difficult conditions far from the center.

“Wolves” is the punishing sword of the “Brotherhood”. Now the Wolves are led by Major Eric Stahl, nicknamed Ironhand. He reports directly to the "Headquarters", but begins to doubt the truth of his path.

Details[]

Level Required XP Total XP
1 0 0
2 34,000 34,000
3 57,500 91,500
4 89,500 181,000
5 125,500 306,500
6 161,500 468,000
7 203,000 671,000
8 251,000 922,000
9 305,000 1,227,000
10 390,000 1,617,000
11 495,000 2,112,000
12 615,000 2,727,000
13 740,000 3,467,000
14 890,000 4,357,000
15 1,070,000 5,427,000
Prestige 1,070,000 6,497,000

Eric Stahl[]

Major Eric Stahl. Leader

Born November 10, 1995.

As far back as he can remember, Eric has always served his homeland. When the world collapsed, he remained a soldier and, along with several senior officers, continued to serve the interim government. By and large, his life has not changed much. The charter remained the charter. And there will always be enemies.

As the years passed, the goals of the Brotherhood gradually changed, as did the attitude towards ordinary people. Eric realized that his ideals were increasingly at odds with the opinion of the command. He tried to spend as much time as possible in combat operations, where he did not spare himself or his subordinates. For his honesty and adherence to the charter, Eric has earned respect among the common soldiers and the growing distrust of the Headquarters.

His popularity was so high that, even after losing his arm, he was not dismissed from service, like any other imperfect man of the Brotherhood, but received a mechanical arm and the nickname Ironhand.

But when his scars and his eyes began to glow, Eric realized that he had spent too much time in the Wasteland and now it was time to go on the last campaign. He recruited the best fighters from those no longer accepted in the Headquarters, and went northwest to fight for new lands for the glory of the Brotherhood.

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