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ST-M26 Tackler (rus. П-26 Заградитель) is an Epic rarity weapon in Crossout.

Description[]

Tackler allows to fire with a very high density and is durable enough not to be shot during cooldown. And thanks to the reduced energy consumption of these machine guns, one can literally cover an armored car with them.

Design[]

One of the few machine guns to appear to be makeshift, with its outer plating seeming to be compiled out of several smaller metal sheets nailed and welded together accordingly. The barrels seem thin and worn, akin to that of the SM HornetSM Hornet.

Receiving[]

Crafting[]

Rise of the Machines This article is about a limited edition item that can only be retrieved during an event «Rise of the Machines».
Special workbench 2.11.0
Resources
900 × Scrap metalScrap metal
700 × WiresWires
600 × CopperCopper
300 × PlasticPlastic
Parts
2 × ST-M26 TacklerST-M26 Tackler
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread stability +12%

Snowstorm This article is about a limited edition item that can only be retrieved during an event «Snowstorm».
Lost and Found Explosives 2.2.0
Resources
750 × WiresWires
900 × CopperCopper
300 × PlasticPlastic
250 × BatteriesBatteries
Parts
2 × ST-M26 TacklerST-M26 Tackler
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread stability +12%
Lost and Found Explosives 0.12.30
Resources
750 × WiresWires
900 × CopperCopper
450 × BatteriesBatteries
300 × PlasticPlastic
75 × CrackersCrackers
Parts
2 × ST-M26 TacklerST-M26 Tackler
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread stability +12%

Brawl Festival This article is about a limited edition item that can only be retrieved during an event «Brawl Festival».
Raven Pavilion 0.13.70
Resources
250 × BatteriesBatteries
900 × CopperCopper
600 × WiresWires
150 × PlasticPlastic
90 × TalersTalers
Parts
2 × ST-M26 TacklerST-M26 Tackler
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread stability +12%

Upgrade[]

Reliability
• Durability +10%
• Mass -17%
• Resistance to all damage +10%
Power
• Damage +5%
• Time to overheat +10%
• Cooling rate +10%
Handling
• Spread stability +12%
• Range of fire +15%
• Spread -17%
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