The 'Retcher' is a weapon in Crossout.
Weapon can be manufactured from the Nomads Legendary workbench upon reaching level 9 with that faction. Production time is 21 hours.
The Retcher is a quad barrel grenade launcher. It fires 4 grenade shells per shot. For experienced players, having 2 of these guns will easily destroy any opponent in seconds. For the best accuracy, the player must have close range to their target in order to get all shots to hit in order to deal severe damage to an enemy. Much like its smaller cousin, the GL-55 Impulse, it is ammo dependant and if fired for long enough, will run out and be unable to fire. It can also cause damage to the player's own build should the area of grenade impact be within splash radius of the player's vehicle.
The Retcher's design is that of a quad-barrelled grenade launcher with a roughly octagonal central mechanism that the barrels protrude from. On top of this octagon is presumably a pressure chamber or some sort of ammunition cylinder. Further back is a shell ejection port and at the very rear is a cylinder hatch, looking to be like a manual reloading system. (Purely cosmetic, as the weapon reloads automatically). The barrels' tips are a chrome grey, whilst the rest of the turret is military pale-green and mottled brown
A thin square brace connects the weapon's barrel and loader to the turret assembly, connecting to a cylindrical base with a motor or pressure tank protruding from the rear of the base. Four small stabilisation legs dot the base of the turret at its diagonals, like on most turreted weapons such as the Little Boy 6LB, and the Cyclone Autocannon. Structural ribbing made of thin sheets of metal pair up on the base assembly, reinforcing the turret armatures. Further ribbing can be found connecting the very top cylinder to the octagon loader structure.
Bolt holes and other small greebles dot the surface of the weapon, presumably connecting steel plates to the internal framework and systems of the turret.