Crossout Wikia
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Portal Chemical plant

Never before have the squads of the Lunatics and Firestarters ventured so far east. No one knows for sure what made them go on this adventure, but some survivors claim that the real purpose of the raid was recon. According to them, before continuing their campaign to the east, factions from the west wanted to know how good the defense of the Steppenwolfs and their allies was.

A large squad of armoured vehicles travelled almost to the very heart of the Scavengers' land in the Valley. The raiders' lucky ticket was a large camp, which suffered a daring attack. Arranging a fire show in the middle of the night was pretty easy for Firestarters, and while they were busy creating a diversion, a group of Lunatics managed to escape with valuable loot on their caravan: ammunition, spare parts and fuel.

Scar AB sent everyone available to chase them. The raiders were overtaken at the Chemical Plant, where they made a stop. Scavengers responded to the unexpected raid with their own sudden attack: a night shelling destroyed the caravan and the camp around it. The remaining forces of the Lunatics and Firestarters were enough to launch a counterattack and force the Scavengers to retreat. However, the guests from the west had to flee too: they had neither the resources nor the time to repair the transport and take the lott.

The caravan remained in the center of the plant and now attracts everyone who loves easy money. But it's not that simple: the geography of the plant is such that, in order to safely take loot from there, you need to control most of the territory of the complex.

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