Mace (rus. Булава) is a Special rarity weapon in Crossout.
Description[]
Psycho Pete's second law: you drive fast, you hit hard. Deadly at close range.
Receiving[]
- Choose from the following containers:
- Randomly when opening containers:
- Craft at Lunatic credence workbench.
- Craft upgraded version during the following events:
- Lost and Found Explosives workbench during Snowstorm (2021) and Rise of the Machines (2024).
- Witch Cauldron workbench during Witch Hunt (2021).
- Raven Pavilion workbench during Brawl Festival (2022).
- Buy at the market.
Crafting[]
The weapon can be crafted at Lunatic credence workbench upon reaching level 8 with Lunatics. Prodution time is 2 hours, boost - 10 × .
Resources |
---|
50 × Scrap metal
100 × Copper
100 × Wires
50 × Plastic
6 × Coins
|
Parts |
1 × Spitfire
1 × Sledgehammer
|
This article is about a limited edition item that can only be retrieved during an event «Rise of the Machines». |
Resources |
---|
600 × Scrap metal
200 × Wires
450 × Copper
50 × Plastic
|
Parts |
Upgrade |
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%
|
This article is about a limited edition item that can only be retrieved during an event «Witch Hunt». |
Resources |
---|
550 × Scrap metal
600 × Copper
200 × Wires
50 × Plastic
|
Parts |
Upgrade |
Reliability — Durabiliy +10%
Power — Time to overheating +10%
Handling — Spread -17%
|
This article is about a limited edition item that can only be retrieved during an event «Snowstorm». |
Resources |
---|
550 × Scrap metal
600 × Copper
200 × Wires
50 × Plastic
60 × Crackers
|
Upgrade |
Reliability — Durabiliy +10%
Power — Time to overheating +10%
Handling — Spread -17%
|
This article is about a limited edition item that can only be retrieved during an event «Brawl Festival». |
Resources |
---|
450 × Scrap metal
600 × Copper
200 × Wires
50 × Plastic
75 × Talers
|
Parts |
Upgrade |
Reliability — Durabiliy +10%
Power — Time to overheating +10%
Handling — Spread -17%
|
Upgrade[]
• Reliability
• Durability +10%
• Mass -17%
• Resistance to all damage +10%
• Power
• Damage +5%
• Time to overheat +10%
• Cooling rate +10%
• Time to overheat +10%
• Cooling rate +10%
• Handling
• Spread -17%
• Range of fire +15%
• Rate of fire +10%
• Range of fire +15%
• Rate of fire +10%