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This article is about a limited edition item that can only be retrieved during an event «Hidden Threat».

Hidden Threat (rus. Скрытая угроза) is a temporary event in Crossout.

Event duration: March 21 - April 24, 2024.
  • The levels and corresponding rewards are unlocked as you complete special challenges and earn event experience points.
  • Event experience points are required to unlock levels and receive rewards.
  • As part of this event, you will be receiving new challenges: 1 main and 1 additional challenge.
  • New challenges appear every day. All uncompleted daily challenges are accumulated.
  • The base event rewards are available to all players without exception. They include:
  • Coupons for factional workbenches;
    • 50 in-game coins;
    • Structural parts of the “Syndicate” faction (please note that such parts are not issued in excess of the established limit. If you have previously received these parts during the “Syndicate” season or unlocked them with Engineer badges, then these parts will not be issued again);
    • A number of stickers;
    • “Hermit’s stash” container with a CK of your choice;
    • “Scout’s container” container with a random legendary, epic, or special part;
    • Containers with resources;
    • Engineer badges.
  • All additional rewards (marked with a lock icon on a blue background) are only available to those who have purchased the “Hidden threat” pack (standard or deluxe version). Purchasing the deluxe version immediately unlocks the following 10 levels and all the rewards of the unlocked levels.
  • Purchasing the pack gives you access to:
    • Certain already produced parts;
    • Recipes for the production of certain upgraded parts on the event workbench;
    • Additional in-game coins;
    • 3 paints, a number of stickers, “Sakura” decoration, “Titanic” car horn, and the “Fukigayeshi” decor;
    • Storage expansion;
    • For each subsequent level starting from 51, you will receive 120 in-game coins as reward.

Rewards[]

Crafting[]

Resources
750 × Wires
450 × Electronics
600 × Batteries
750 × Plastic
Parts
Huginn upgraded (Hidden Threat)
Huginn upgraded (Hidden Threat)
х2
Gremlin upgraded (Hidden Threat)
Gremlin upgraded (Hidden Threat)
х2
Resources
200 × Electronics
250 × Batteries
Parts
1 × Machinist
1 × Huginn
1 × Gremlin
Upgrade
Reliability — Mass -17%
Power — Maximum speed +3 km/h
Handling — Mass limit +10%

Resources
300 × Wires
250 × Plastic
Parts
2 × Huginn
Upgrade
Reliability — Mass -17%
Power — Maximum speed +3 km/h
Handling — Mass limit +10%

Resources
300 × Wires
250 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Resources
200 × Wires
250 × Copper
80 × Batteries
100 × Plastic
Parts
1 × Falco
2 × Razorback

Resources
200 × Scrap metal
100 × Wires
200 × Copper
30 × Plastic
Parts
2 × Borer

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Reloading time -17%

Parts
1 × Machinist
Upgrade
Reliability — Mass -17%
Power — Reloading time -10%
Handling — Projectile speed +15%

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread stability +12%

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Range of fire +15%

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Projectile charge time -6%
Handling — Projectile speed +25%

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Reloading time -17%
Handling — Firing range +15%

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread -17%

Parts
1 × Machinist
Upgrade
Reliability — Durability +10%
Power — Penetration ability +20%
Handling — Projectile speed +15%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Huginn
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Huginn
Upgrade
Reliability — Durability +10%
Power — Melee damage +5%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Reloading time -10%
Handling — Fire puddle lifetime +2 sec

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Reloading time -10%
Handling — Projectile speed +25%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Reloading time -17%
Handling — Activation speed +20%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Power penalty reduced by 15%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Power penalty reduced by 15%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Module explosion damage -25%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Huginn
Upgrade
Reliability — Mass -17%
Power — Bonus to speed +10%

Resources
400 × Scrap metal
400 × Copper
250 × Batteries
200 × Plastic
Parts
2 × Gremlin
Upgrade
Reliability — Durability +10%
Power — Range of detection in cover +15%
Handling — Mine detection radius +25%

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