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This article is about a limited edition item that can only be retrieved during an event «Following Lloyd's Trail».

Following Lloyd's Trail (rus. По следу Ллойда) is a temporary event in Crossout.

Event duration: February 22 - March 20, 2024.
  • The levels and corresponding rewards are unlocked as you complete special challenges and earn event experience points.
  • Event experience points are required to unlock levels and receive rewards.
  • As part of this event, you will be receiving new challenges: 1 main and 1 additional challenge.
  • New challenges appear every day. All uncompleted daily challenges are accumulated.
  • The base event rewards are available to all players without exception. They include:
    • Coupons for factional workbenches;
    • 50 in-game coins;
    • A number of stickers and the “Chimney pipe” decor;
    • Containers with resources;
    • Engineer badges.
  • All additional rewards (marked with a lock icon on a blue background) are only available to those who have purchased the “Following Lloyd’s trail” pack (standard or deluxe version). Purchasing the deluxe version immediately unlocks the following 10 levels and all the rewards of the unlocked levels.
  • Purchasing the pack gives you access to:
    • Certain already produced parts;
    • Recipes for the production of certain upgraded parts on the event workbench;
    • Additional in-game coins;
    • 2 paints, a number of stickers and decors (“Hangman” and “LED headlights”);
    • Storage expansion;
    • For each subsequent level, starting from 41, you will receive the “Tempest” autocannon as a reward. These autocannons can be used in the production of parts on a special event workbench, as well as sold or used in upgrades.

Rewards[]

Crafting[]

Parts
Thresher upgraded (Following Lloyd’s Trail)
Thresher upgraded (Following Lloyd’s Trail)
х2
Averter upgraded (Following Lloyd’s Trail)
Averter upgraded (Following Lloyd’s Trail)
х2
Parts
2 × Averter
2 × Thresher
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Parts
1 × Tempest
2 × Thresher
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Parts
1 × Tempest
2 × Averter
Upgrade
Reliability — Durability +10%

Parts
Upgrade
Reliability — Durability +10%
Power — Reloading time -10%
Handling — Projectile speed +25%

Parts
Upgrade
Reliability — Durability +10%
Power — Penetration ability +20%
Handling — Speed -17%

Parts
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Parts
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Parts
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Parts
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread stability +12%

Parts
Upgrade
Reliability — Durability +10%
Power — Melee damage +5%

{{Crafting | parts =

| upgrade =

Reliability — Durability +10%
Power — Damage +5%
Handling — Spread -17%

Parts
1 × Tempest
1 × Thresher
Upgrade
Reliability — Durability +10%
Power — Maximum speed +3 km/h
Handling — Mass limit +10%

Parts
1 × Tempest
1 × Averter
Upgrade
Reliability — Durability +10%
Power — Cooling efficiency +21%

Parts
1 × Tempest
1 × Thresher
Upgrade
Reliability — Durability +10%
Power — Detection radius +15%

Parts
1 × Tempest
1 × Thresher
Upgrade
Reliability — Durability +10%
Power — Radiator efficiency +42%

Parts
1 × Tempest
1 × Thresher
Upgrade
Reliability — Durability +10%
Handling — Bonus to speed +10%

Parts
1 × Tempest
1 × Averter
Upgrade
Reliability — Durability +10%
Power — Reloading time -10%
Handling — Spread -20%

Parts
1 × Tempest
1 × Thresher
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Spread -17%

Parts
1 × Tempest
1 × Averter
Upgrade
Reliability — Durability +10%
Power — Reloading time -10%
Handling — Rate of fire +25%

Parts
1 × Tempest
1 × Averter
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

Parts
1 × Tempest
1 × Summator
Upgrade
Reliability — Durability +10%
Power — Damage +5%
Handling — Rate of fire +10%

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