Crossout Wikia
(Created page with "The Car jack module gives the player the ability to self-flip the vehicle without the need to allied intervention. When activated it propels the craft skywards and in a slight...")
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{{Hardware|type = Special module|image1 = Car jack.png|description = This device can flip your vehicle without the help of other players.|power_score = 85|durability = 112|energy_drain = 1|mass = 160}}
The Car jack module gives the player the ability to self-flip the vehicle without the need to allied intervention. When activated it propels the craft skywards and in a slightly tilting motion to try to land it on it's wheels or treads.
 
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[[Category:Hardware]]
 
==Statistics==
 
 
'''Power Score''' 70 pts.
 
 
'''Structure''' 112 pts.
 
 
'''Energy drain''' 1 point
 
 
'''Mass''' 360 kg
 
 
'''Size''' 2x4x2
 
 
==Tactics==
 
[[File:Car_jack_3.png|thumb|left|The size scale of the Car jack.]]
 
The Car jack is a cheap and useful addition to any vehicle at the modest energy cost of a single point. It ensures that your not left flailing in the middle of combat when you are toppled over by a melee proficient craft. It also helps people who have a problem with trying to ramp off terrain and getting stuck in a group of rocks.
 
 
This is module is suitable for any vehicle and may be essential in some experimental builds. A tall tower-like build may be knocked over by a guns recoil so this may allow them to take a shot over a crest of a hill and harmlessly fall backward, obscuring the enemy's line of sight (A "Peek-a-boom" tactic if you will) before raising back up with the car jack.
 

Revision as of 21:03, 25 January 2018