Browse history From year (and earlier): From month (and earlier): all January February March April May June July August September October November December Deleted only For any version listed below, click on its date to view it. For more help, see Help:Page history. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary (cur | prev) 21:03, January 25, 2018 Firask (wall | contribs) . . (225 bytes) (-942) . . (VisualEditor) (cur | prev) 21:01, January 25, 2018 Firask (wall | contribs) m . . (1,167 bytes) (0) . . (Firask moved page Car Jack to Car jack: conform with ingame schema) (cur | prev) 14:00, June 6, 2016 Jet jaguar30 (wall | contribs) . . (1,167 bytes) (+21) . . (Adding categories) (cur | prev) 16:24, May 31, 2016 Jet jaguar30 (wall | contribs) . . (1,146 bytes) (+1,146) . . (Created page with "The Car jack module gives the player the ability to self-flip the vehicle without the need to allied intervention. When activated it propels the craft skywards and in a slight...") Retrieved from "https://crossout.fandom.com/wiki/Car_jack" Community content is available under CC-BY-SA unless otherwise noted.