This article is about a limited edition item that can only be retrieved during an event «Steel Gladiators». |
AC62 Therm (rus. АП62 Терм) is a Special rarity weapon in Crossout.
Description[]
Simplified in production, but a no less dangerous version of the "Joule" autocannon. The weapon was designed for medium-close range combat, which increases its fire rate. Nomads proudly call "AC62 Therm" a machine gun from the autocannon world.
Receiving[]
- Receive during events:
- 3 upgraded pcs. during event Steel Gladiators upon reaching levels 1 and 10 (battle pass required). Crafting blueprint available since level 17.
- 2 upgraded pcs. during event Under the Sign of the Dragon upon reaching levels 1 and 3 (battle pass required) + normal piece for every level after 40.
- During New Year's Caravan every level after 47 (battle pass required).
- Craft from workpieces received during events:
- Steel Gladiators at level 16, 4 pcs.
- Craft upgraded version during events:
- Lost and Found Explosives workbench during Snowstorm (2023).
- Special workbench during Under the Sign of the Dragon (2023) and New Year's Caravan (2024).
- Part of the following packs:
- Adventure Road (standard, deluxe)
- Siren of the Wasteland
- Buy at the market.
Crafting[]
This article is about a limited edition item that can only be retrieved during an event «Steel Gladiators». |
Resources |
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200 × Scrap metal
100 × Copper
200 × Wires
30 × Plastic
|
Parts |
1 × AC43 Rapier
2 × Large wheel ST
|
Resources |
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200 × Scrap metal
100 × Copper
200 × Wires
30 × Plastic
6 × Coins
|
Parts |
1 × AC43 Rapier
2 × Large wheel ST
|
This article is about a limited edition item that can only be retrieved during an event «Under the Sign of the Dragon». |
Resources |
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250 × Wires
150 × Batteries
|
Parts |
Upgrade |
Reliability — Durability +10%
Power — Explosion damage +5%
Handling — Spread -17%
|
Upgrade[]
• Reliability
• Durability +10%
• Mass -17%
• Resistance to all damage +10%
• Power
• Damage +5%
• Explosion radius +10%
• Time to overheat +10%
• Explosion radius +10%
• Time to overheat +10%
• Handling
• Spread -17%
• Projectile speed +15%
• Rate of fire +10%
• Projectile speed +15%
• Rate of fire +10%